Lefora Free Forum
8 views

General/Specific Tactics

Page 1
posts 1–10 of 10
novice - member
25 posts

I think it'd be good if we worked on some tactics for certain game modes/maps to win even more than we already do.

An example would be S+A, get 2 people from the team to go for A, while the rest of the pretend to go for B.

Or when possible, everyone use these perks at the same time:

Silenced Weapons
Perk 1 - (Variable)
Perk 2 - UAV Jammer (All except one or two members)
Perk 3 - Dead Silence

I hope all that doesn't sound thick, and I also hope that you all have some suggestions too.

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
novice - founder
15 posts
No not thick at all my friend! In fact, it's brilliant! It's just that I've been so busy with our organization and the website (etc) that I haven't had much time to think of battle tactics or strategies. I like your idea above as well. We can call it the "Invisible Tactic" or "Going Invisible." Suggestion Approved!
novice - member
25 posts

Thanks dude! We could all wait for the enemy to fall into our trap, Perk 1 would vary within in the team so frags, stuns, flashs, and claymore's would be at the ready. :)

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
novice - founder
15 posts

No problem. Lol great idea. Ok let's work on some more tactics!

 

Name: Tactic 1- 'Invisble Silence' (lol idk?)

Description: Clan becomes an invisible, silent killing machine! Defensive/Offensive Tactic.

Target Weapon Class: Assault or SMG.

Perks: 1- (Variable), 2- UAV Jammer, 3- Dead Silence.

 

Name: Tactic 2- 'Fire in the hole'

Desciption: Clan become an exploding torrent of pain and misery! Muwahahaha! Offensive Tactic.

Target Weapon Class: Assault, LMG, and Shotgun.

 Parks: 1- Frag x3, 2- (Variable), 3- Martyrdom.

 

novice - member
25 posts

Ha ha, yeah, they're great! Just a few more levels up and I'll have Dead Silence and Frag x3 unlocked.

Ghost would be a good name for the invisible silence class tactic, but it's already a name of one of the pre-set ones in the game, so I was looknig up some idea's:

A poltergeist is a ghost or spirit supposed to manifest its presence by noises, knockings, etc. For us, the noises would be our grenades and the faint patter of silenced bullets!

Another word related to ghost and poltergeist is bogart, which is to bully someone into giving something up, or to selfishly take or keep something.

So maybe poltergeist as the class name, I dunno. I'm pretty sure that nothing has ever been done like that before!

I really like the name of Fire in the Hole! It would be absolutely hilarious to see 18 of our grenades flying in the air, and then we all rip out an rpd, shooting at the same place, we'd be unstoppable! lol

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
novice - member
17 posts

How bout we start doing domination more so we can use Alpha Bravo and Charlie as common points to describe enemy movements? Since the points usually are scattered around the map. And for like headquaters we could have people assigned to capture and destroy hq's so we can get a head start on the next hq.

__________________
~Chief of Internal Affairs~
novice - member
25 posts

I think it would be good if in domination we asigned certain members of the team to uphold each flag, whether sniping or running about.

A good tip I'd give for domination is put some c4 at one of the flags (C). Then you hear the guy say, "losing C", then BOOM!! It's worked for me everytime, cos the guys going to capture it won't see it, and even if they do, won't think that the person who put it there can see it, but you don't need to see it to get some kills! Hiding it under or between things, such as flag C in crossfire, put it between those 3 sand-hay box thingy's, no one ever looks there!

http://callofduty4tips.co.uk/maps.html

Here's a cool site. Soon I'm gonna upload some maps with my fave parts of them! We can use the maps and put movements on them like they do in rugby when discussing their tactical movements. I'll have one for tomorrow!

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
novice - member
25 posts

I was thinking something along the lines of this, how does it look?

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
novice - founder
15 posts
Holy crap that's amazing! I can't wait to get my hands on those maps!!! *Droolz* Great work everyone. After the Olympics, I wanna have Slasher and Floyd on at the same time to do a seminar and start working with the entire clan on tactivs. Got it, boys?
novice - member
25 posts

Yes, and hopefully timezones won't be a problem. In domination, we could work on holding 2 flags really well, and then trapping the enemy at their flag, and just kill them loads!

We trap them by surrounding their flag/spawn point on the outskirts, such as in the Vacant map I posted. It would work really well for C, because there's only 2 ways out of there. And if the line is broken, someone could easily sort it out.

__________________
AJ - "Andrew, how big's your penis?" Andrew - "Well, it all depends on the temperature"
Page 1
posts 1–10 of 10

This Topic Is Locked To Guest Posts

It's been a while since this topic was active, if you'd like to get it going again, please post as a registered member

join now